Hey Rebirth!
Our latest update included a lot of fixes, however the change of the glancing blow formula had caused some unwanted side effect on crits.
This is fixed and got implemented today.
The content of the latest patch includes
More information can be found in the forums!
Hey Rebirth,
as you have possibly recognized BWL isn't released yet. We couldn't meet the deadline.
Some major real life emergencies intervened as you may have read in our facebook group. Unfortunately this status is unchanged and we obviously are delaying the release of BWL for an indefinite period of time.
Freaky is constantly in our thoughts and we wish him all the best!
Our server is growing, and continues to show its resiliency. We welcome our new players and hope you have as much fun as we do. Fixes are rolling out constantly, enjoy the game and stay classy!
Hey Rebirthers!
As we know many of you are anxious for BWL, I've decided we need to give you guys a firm date, and release the content tested and working. :)
There's a lot to do in working over an entire dungeon, and we take it very seriously to make sure it operates as it should per the 1.12.1 manifesto. That being said, we're going to promise on our BWL release by 3/31/2013. I know many of you are anxious to get in there and cut your teeth on the next level of content!
For those that have concerns with this, rest assured, I understand. The issues that have been uncovered in other content such as the Onyxia encounter and some of the abilities making some classes a little more powerful than they should be, are being looked into and worked on as I type this. Look for a content patch rather soon to address some of these things.
As always, stay classy, have fun, and enjoy all that we have to offer!
Hey Rebirth!
Now that we've stableized things around here, we're back to making regular game updates to the core itself, with the launch and changeover of the website behind us (it's still a work in progress), the DDoS attacks (which continue) sucessfully mitigated for a couple of months now, and our new source control engines in place, our development staff is moving full steam ahead.
Our latest update includes fixes to dozens of quests, some corrections to rage, glancing blows, and mana regeration for 1.12 mechanics, and pet fixes that include reducing the follow bug, and adjusting their attack speed to be more in line with 1.12 mechanics. In most cases players wont notice a difference in the calculations, only parsing LARGE amounts of data would net 1 to 2% differences, but we wanted them to be correct!
We're transitioning our website from the temporary website we were using to the new version that we've built from the ground up.
A few important notes:
Hey Rebirthers, visitors, and other gamers!
Our commitment to keeping The Rebirth fresh, updated, relevant and full of top notch features and utilities does not just include in game updates. We strive to provide an excellent experience in and out of the game, and as such, continue to develop tools and utilities for our players.
Enter, the new Website!
We designed it from the ground up, wrote all our own utilities, forums, and features, and we are proud to be releasing it into the wild, and updating features as they get fleshed out and become available and tested.
Currently available:
As features get finished, we'll continue to push new deployments to the site, stay classy Rebirth
--freakyuno