Patchnotes - 2015-12-21

We will inform you here about pending ingame changes and announce patchdays.

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Revontulet
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Re: Pending patch - no date yet

Postby Revontulet » Wed Dec 09, 2015 9:39 pm

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Skeletor
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Re: Pending patch - no date yet

Postby Skeletor » Thu Dec 10, 2015 4:40 am

Given that Shammies have been nerfed again, it would be really nice to see the devs give Shaman some fixes for the issues Stromgar has raised with Flurry, WF + HoJ etc. The whole WF mechanic seems so borked at present and it's a really important mechanic for Horde as a whole :(
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Zardian
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Re: Pending patch - no date yet

Postby Zardian » Thu Dec 10, 2015 12:50 pm

Haha, the frostshock fix is long overdue and not particularly relevant, we can still chain snares are for a very long time using earthbind to extent. Regarding windfury, while I would love to see some fixes there I'm sure the devs do what they can, we shouldn't badger them about it. Stormstrike windfury I have in my humble opinion a very unrefutable report on but hoj/wf interaction is less clear. All I can really prove is that it shouldn't work like it does atm. Feel free to read my stuff for details.
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Revontulet
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Re: Pending patch - no date yet

Postby Revontulet » Fri Dec 11, 2015 6:55 pm

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Absint
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Re: Pending patch - no date yet

Postby Absint » Sun Dec 13, 2015 4:15 pm

Please, do NOT "fix" LoS on trees in WSG. Blizzlike or not, fixing that would be a major mistake to make imo, just like turning off the summoning stones and splitting the global channel was :(.
Going blizzlike is ok, and is what we stand for... but improving on what might have been silly in 1.12.1 or implementing things which are necessary to keep our beloved server alive, is excellent. The blizzlike mantra may not come at the expense of our server.

Please... what's the next thing that will be fixed to get it all "blizzlike", scrapping the function .bg wsg? :(

The rest looks cuul tho :)

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Minx
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Re: Pending patch - no date yet

Postby Minx » Sun Dec 13, 2015 10:52 pm

I think the main reason Blizz never *fixed* los in wsg is, that this objects are part of a bigger "family" of objects that can used to break los on boss encounters like pillars and trees at different world dragon encounters or nef's throne for example.
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Chalupabatmn
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Re: Pending patch - no date yet

Postby Chalupabatmn » Mon Dec 14, 2015 2:47 am

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Absint
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Re: Pending patch - no date yet

Postby Absint » Mon Dec 14, 2015 4:42 pm

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Chalupabatmn
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Re: Pending patch - no date yet

Postby Chalupabatmn » Tue Dec 15, 2015 2:25 am

No more Armada? o.O
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Zaakir
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Re: Pending patch - no date yet

Postby Zaakir » Tue Dec 15, 2015 6:48 am

Regarding tree LoS, it's clear that many players want it to stay rather than be removed -- consider it an "improvement feature". I know of another server that left it as-is thanks to community feedback, so I'm hoping for a similar occurrence here. :) Although considering it's in the patchnotes I assume the removal process has already been completed and just needs to go Live, so I am sure it would be frustrating to remove/undo that bit. I'm remaining optimistic though!

Anyway, big thanks to the GMs/Devs as it feels like we've had a lot of forum activity for bugs/fixes these past few weeks and it's nice to see both the discussion and quick changes. And thanks to all the players for providing good information!
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