Alright, one more time:
Regarding windfury
The bonus attack power on the windfury attacks is not getting applied in time. Windfury should grant the shaman 333 bonus melee attack power on the windfury attacks for rank 4 windfury weapon without talents (566 with 3/3 elemental weapons).
Currently on the rebirth the hidden buff to attack power is getting applied too late, resulting in the windfury attacks not recieving the extra damage.
I made a short clip explaining and proving the issue on TR:
https://www.youtube.com/watch?v=_AB__UlaUUQ
Pardon if i seem rude but its wednesday and this didnt use to be broken on rebirth before. I do appreciate all the effort spent on fixing wf.
Obviously the spell should do what it states, for proof see literally any video featuring windfury, the windfury attacks are always higher damage barring weapon base damage variation and crits.
heres a few videos if this really needs verifying:
https://www.youtube.com/watch?v=ja1j7xWpB3w
https://www.youtube.com/watch?v=iuhUUHhlmH8
https://www.youtube.com/watch?v=pbAD6RqOUJo
The totem-windfury given to group members also does not grant its attack power at the proper time.
Shaman issues
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- Zardian
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Re: Shaman issues
Last edited by Zardian on Sun Apr 24, 2016 11:23 pm, edited 1 time in total.
Better known as Stromgar nowadays
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Re: Shaman issues
Hi Rebirth, I read that windfury weapon should have been hotfixed in the lastest patch and the amount of proccing seems correct, but I have taken notice about the ingame tooltip, that it says that the 2 extra attacks from it, should have increased attack power, and therefore increased damage. The problem lays in, that you receive the extra attack power but after you have dealt the damage with those 2 extra attacks, so you deal the same amount of damage from your two extra attacks, as your normal attack. So it is like this -you gain the attack power, but just in the wrong end of the procc - after the two extra swings, and not before.
I just took notice of this, and wanted to inform you.
I hope I made myself understandable.
Regards Pedah.
I just took notice of this, and wanted to inform you.
I hope I made myself understandable.
Regards Pedah.
- Zardian
- Voice of Amnennar the Coldbringer
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Re: Shaman issues
Cont. wfap
Heres some examples of quadhits of white/ss proccing both wf and hoj.
Noteworthily, it appears extremely likely that the hoj proc from the triggering attack does not gain windfury bonus ap.
https://youtu.be/ja1j7xWpB3w?t=186
all crits, 1186, 1177, 655, 630
https://youtu.be/ja1j7xWpB3w?t=248
567 crit, 313, 494, 869 crit
https://youtu.be/ja1j7xWpB3w?t=252
727crit, 359, 222, 373
https://youtu.be/ja1j7xWpB3w?t=599
758 crit, 555, 561, 397
https://youtu.be/Y2QIBBKJ1CY?t=11
338, 341, 559, 1231 crit
It also appears somewhat unlikely that the bonus attackpower from windfury is even supposed to be a buff as i claimed in the video.
Regardless, the issue with windfury ap not being applied to the windfury attacks remains.
The mysterious combat log messages of you gain windfury weapon you lose windfury weapon probably has to do only with the wind visual effect given that we can see they occurr after the attacks have passed in:
https://www.youtube.com/watch?v=pbAD6RqOUJo
Heres some examples of quadhits of white/ss proccing both wf and hoj.
Noteworthily, it appears extremely likely that the hoj proc from the triggering attack does not gain windfury bonus ap.
https://youtu.be/ja1j7xWpB3w?t=186
all crits, 1186, 1177, 655, 630
https://youtu.be/ja1j7xWpB3w?t=248
567 crit, 313, 494, 869 crit
https://youtu.be/ja1j7xWpB3w?t=252
727crit, 359, 222, 373
https://youtu.be/ja1j7xWpB3w?t=599
758 crit, 555, 561, 397
https://youtu.be/Y2QIBBKJ1CY?t=11
338, 341, 559, 1231 crit
It also appears somewhat unlikely that the bonus attackpower from windfury is even supposed to be a buff as i claimed in the video.
Regardless, the issue with windfury ap not being applied to the windfury attacks remains.
The mysterious combat log messages of you gain windfury weapon you lose windfury weapon probably has to do only with the wind visual effect given that we can see they occurr after the attacks have passed in:
https://www.youtube.com/watch?v=pbAD6RqOUJo
Last edited by Zardian on Sat Apr 30, 2016 9:27 am, edited 1 time in total.
Better known as Stromgar nowadays
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Re: Shaman issues
I did some testing on the Windfury bug and I noticed that the extra attackpower does not work with a 2h, but it does apply correctly when having a 1h equiped.
When testing this I had a 1.80 speed dagger equiped with Windfury Rank 3 applied to it.
With a 3.40 speed two-handed mace, the attackpower did not get added on the extra attacks.
When testing this I had a 1.80 speed dagger equiped with Windfury Rank 3 applied to it.
With a 3.40 speed two-handed mace, the attackpower did not get added on the extra attacks.
- Zardian
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Re: Shaman issues
There is an issue with rank 3 grace of air totem (spellid 25359)
When the totem is summoned in combat or if it ends up in combat somehow the totem ceases to provide its buff and follows the owner around like a pet.
Seems to only happen inside instances.
When the totem is summoned in combat or if it ends up in combat somehow the totem ceases to provide its buff and follows the owner around like a pet.
Seems to only happen inside instances.
Better known as Stromgar nowadays
- hammered
- Voice of Amnennar the Coldbringer
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Re: Shaman issues
There is an issue with Searing Totem and Magma Totem.
They seem to not be able to deal critical hits. They should be, according to the Talent tooltip of Elemental Fury (which increases the spell crit strike damage of Searing, Magma and Fire Nova totems and spells).
Also, since totems are ranked as a non-player creation (a.k.a guardian of some sort), they are treated as second/third party NPC. That means that if a totem (or totems) do more than 50% of the hp of your target (which can be often the case with Fire Nova or Magma farming low-level mobs) You can lose the credit for the kill (and loot, xp etc.).
They seem to not be able to deal critical hits. They should be, according to the Talent tooltip of Elemental Fury (which increases the spell crit strike damage of Searing, Magma and Fire Nova totems and spells).
Also, since totems are ranked as a non-player creation (a.k.a guardian of some sort), they are treated as second/third party NPC. That means that if a totem (or totems) do more than 50% of the hp of your target (which can be often the case with Fire Nova or Magma farming low-level mobs) You can lose the credit for the kill (and loot, xp etc.).
- hammered
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Re: Shaman issues
Different totem ranks stack.
Pretty sad to see that after stacking of buffs has been worked on and paladin buff/seal stacking (even though there is NO proof the later did not work in vanilla) have been nerfed for years now. Actually, more than sad - ashamed there has never been even one thread I've seen on the forums mentioning it.
Pretty sad to see that after stacking of buffs has been worked on and paladin buff/seal stacking (even though there is NO proof the later did not work in vanilla) have been nerfed for years now. Actually, more than sad - ashamed there has never been even one thread I've seen on the forums mentioning it.
- hammered
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Re: Shaman issues
My previous comments regarding bugs as well as Stromgar's post about the highest rank Grace of Air totem (aq20 one) not working are... unfortunatelly not fixed yet. If I may, might these little non-significant bugs be looked into, because they are a nuisance, not of gargantuan impact to our gameplay, but still a significant let down due to their inferiority compared to our latest patchnote changelogs.
ty
ty
- hammered
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Re: Shaman issues
aaand bumpa dumpa
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